MSH Conference: Artificial Intelligence for Media Composers

14/08/2020, 14:00 – 17:00
Than van Nispen tot Pannerden

In an age of rapidly evolving artificial intelligence, the domain of (media) music and computational creativity in sound gets more and more attention by the day. With Sony having released Hello World, the world’s first AI music album, alongside Universal Music announcing it will use AI for soundtrack generation, and AIVA being hailed as the first virtual artist being recognised by French author’s rights society SACEM, these are undeniably interesting times! How will automated emotion tracking of films change our temp tracks and soundtracks? What new possibilities does AI-generated music in video games offer? And what are the main challenges generated by soundscapes produced by object recognition?

We invite you to participate in this forum where all these questions will be explored alongside a hands-on introduction to Artificial Intelligence and Machine Learning. No coding skills or AI-knowledge are required! We’ll be covering state-of-the-art Machine Intelligence in the context of music, sound, media and performances, offering hands-on experience with AI-tools, and looking at the history of AI-activities, as well as recent developments in the music, sound and media sphere. Participants are invited to bring a webcam to use as an input for the AI. You can also bring a midi-controller, a microphone, or any of the items on this list.

Tuition Fee: 50 € (incl. 19 % VAT) or
MSH Conference:
150 € (incl. VAT for any numbers of MSH Conference events or
1600 € (incl. 19% VAT)
for any of master classes, workshops, MSH Conference and special events
Student Discount:
20 %
Working Language:
Hotel ibis Hamburg St. Pauli Messe, Simon-Utrecht-Straße 63, 20359 Hamburg

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Than van Nispen tot Pannerden is a Dutch composer, lecturer and researcher at HKU University of the Arts Utrecht. He has a master of science degree in Biology at Utrecht University (2002), as well as a European Media Masters of Arts with honours degree in Composition for the Media at HKU Univer-sity of the Arts Utrecht (2009) and a Master of Music at the University of the Arts Utrecht (2016). He is a board member of MiMM, the Dutch Music Institute MultiMedia and co-founder of DutchGameMusic. Than’s contributions to the domain of interactive music can be found in several video- and art-games, concerts, as well as interactive (art) installations for museums, theatre and the public domain. Some of his recent work includes Karmaflow: The Rock opera Videogame and live concert (including audience interactive participation) with Metropole Orchestra. Than has lectured and given workshops since 2004 at, among others, HKU, the Utrecht University, Sound Education, EsArt (Portugal), Guangzhou Academy of Fine Arts (China), MediaSoundHamburg (Germany).

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